Class started this past week and the planning of schedules, projects, and deadlines are back in full effect. Before school started I began working on some of the beginning stages of my thesis film. Since I've been playing more 8-bit games than next-gen for a while now, I was immediately fascinated with the 3D pixel aesthetic that was used in projects such as Patrick Jean's "PIXELS" and Silicon Studio's "3D Dot Game Heroes". I wanted to see how I could experiment with this aesthetic and whether or not it could help my story for my upcoming film.
This was a quick sketch I did of the character and Kyle Bingham helped with the color.